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Source Files Tutorial

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Quite a few people have been asking me to do a tutorial about using and making OCs with the Source files by :iconponinnahka:, which you can get here: Overhaul Pony Source Files

Get crowbar here: steamcommunity.com/groups/Crow…

Check out my tutorial for re-skinning models

Edit: A few things that :iconchiramii-chan: pointed out:

1. If you want to use a body that's not Rainbow Dash's body (Rarity, Fluttershy, Twilight or male), you need to change the file path in the 3rd line ($model "model" "bodies/reference_RD.smd").


2. If you're using a body that's not Rainbow Dash's or Twilight's, you need to change the file paths of the flexes (all flexes if you use the male body, only the eye flexes if you chose Rarity or Fluttershy).

3. You need to have the correct settings for the jiggle bones of the mane and tail. To do that, go to the QC file of a pony who uses the mane/tail you want to use, and copy everything labeled "$jigglebone", then go back to your QC and replace everything labeled "$jigglebone" with that.

4. Change the file path in the line labeled "$sequence ragdoll" to the body type that corresponds to your pony. There is a difference between long and normal tail, and wether or not your pony uses a male or female body. If you're unsure which one to use you can use the same reference body SMD that you used in line 2.

5. Change the file path in the line labeled "$collisionjoints" to the file that corresponds to your pony's body. Based on long or normal tail, and if male or not male again. 

6. (For better explanation) The "$jointskip" tells Source to ignore specific bones, which you need to add if your pony doesn't use some of the existing bones. Most of the time that will be the case if your pony doesn't have wings, is missing a tail or the back hair part. If you don't add this Gmod will crash when you spawn the model.
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